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The thing that annoys me is the lack of innovation in attracting gamers to actually purchase a game. One example of someone doing it right is my favourite game company Square Enix, who with their new big game Dissidia are offering a bunch of free stuff in a collectors edition. Most of it is probably useless junk, but at the POS it looked pretty so I put down my preorder, and it seemed other people had chosen the same option as there were 60 pre-reg's just at the store I went to.
Gaming companies seem to be too happy to sit back and wait for Sony or Nintendo to fix the problem, but as a competitor in the market they too have power and should be aiming to follow this culture and try to add incentive that can't simply just be downloaded.
If there is a problem in your market you should always be trying to innovate your way around it.
1 comment:
100% agreed. At times there seems to be little point to purchasing a game, that said, I tend to be happy to fork out an additional $30-40 for the extra pretty stuff such as concept art / gallery booklets etc that come with special editions.
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